Katherine Isbister, researcher in games and human/computer interaction, joins Literate Gamer to discuss the role of emotion in game play and design.
Katherine Isbister is a professor at the University of California Santa Cruz, and a core faculty member for the Center for Games and Playable Media. She is the author of How Games Move Us, Better Game Characters by Design, and Game Usability. She's also a generally groovy person and you can find more about her at http://www.katherineinterface.com/ and on Twitter @kcisbister
Get new episodes of Literate Gamer automatically